Digital character for the Sci Fi original movie "Reign of the
Gargoyles". After the character was in production, fully
animated and comped into shots, the decision to change
the creature almost entirely was made. Using ZBrush I
generated a completely different sculpt and exported the
displacement maps overwriting the ones already in the
pipeline.
Voorthorn Gargoyle
Reign of the Gargoyles
Software used:
  • Newtek Lightwave
  • Pixologic ZBrush
  • Luxology Modo
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jesse mesa toves 2011
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